STORIES WORTH OPENING.
Browse the full story library. Every card opens the exact story represented by its headline.
The Game Cartridge refuses to disappear — Edition 337
The Game Cartridge once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00458MUSIC / CULTUREThe Record Store refuses to disappear — Edition 338
The Record Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00459PHOTOGRAPHY / MEMORYThe Photo Booth refuses to disappear — Edition 339
The Photo Booth once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00460TRAVEL / RETROThe Road Atlas refuses to disappear — Edition 340
The Road Atlas once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00461MUSIC / HOMEThe Stereo Receiver refuses to disappear — Edition 341
The Stereo Receiver once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00462TV / RETROThe CRT Television refuses to disappear — Edition 342
The CRT Television once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00463MOVIES / NOSTALGIAThe Corner Video Store refuses to disappear — Edition 343
The Corner Video Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00464AUTOMOTIVE / FAMILYThe Minivan refuses to disappear — Edition 344
The Minivan once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00465GAMES / MEMORYThe Arcade Cabinet refuses to disappear — Edition 345
The Arcade Cabinet once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00466TV / TECHThe Cable Box refuses to disappear — Edition 346
The Cable Box once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00467TECH / MEMORYThe Floppy Disk refuses to disappear — Edition 347
The Floppy Disk once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00468MUSIC / RETROThe Walkman refuses to disappear — Edition 348
The Walkman once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00469CULTURE / MEMORYThe Shopping Mall refuses to disappear — Edition 349
The Shopping Mall once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00470MUSIC / NOSTALGIAThe Cassette Tape refuses to disappear — Edition 350
The Cassette Tape once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00471HOME / RETROThe Answering Machine refuses to disappear — Edition 351
The Answering Machine once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00472PHOTOGRAPHY / NOSTALGIAThe Disposable Camera refuses to disappear — Edition 352
The Disposable Camera once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00473ADULTING / RETROThe Paper Calendar refuses to disappear — Edition 353
The Paper Calendar once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00474MOVIES / CULTUREThe Drive-In refuses to disappear — Edition 354
The Drive-In once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00475PUBLIC LIFE / RETROThe Pay Phone refuses to disappear — Edition 355
The Pay Phone once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00476TECH / MEMORYThe Radio Shack Drawer refuses to disappear — Edition 356
The Radio Shack Drawer once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00477TECH / HOMEThe Family Computer refuses to disappear — Edition 357
The Family Computer once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00478FOOD / MEMORYThe Fast-Food Coupon refuses to disappear — Edition 358
The Fast-Food Coupon once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00479TV / MEMORYThe Saturday Morning Cartoon refuses to disappear — Edition 359
The Saturday Morning Cartoon once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00480FOOD / CULTUREThe Diner Booth refuses to disappear — Edition 360
The Diner Booth once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
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