STORIES WORTH OPENING.
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The Game Cartridge starts a second life — Edition 457
The Game Cartridge once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00578MUSIC / CULTUREThe Record Store starts a second life — Edition 458
The Record Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00579PHOTOGRAPHY / MEMORYThe Photo Booth starts a second life — Edition 459
The Photo Booth once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00580TRAVEL / RETROThe Road Atlas starts a second life — Edition 460
The Road Atlas once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00581MUSIC / HOMEThe Stereo Receiver starts a second life — Edition 461
The Stereo Receiver once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00582TV / RETROThe CRT Television starts a second life — Edition 462
The CRT Television once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00583MOVIES / NOSTALGIAThe Corner Video Store starts a second life — Edition 463
The Corner Video Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00584AUTOMOTIVE / FAMILYThe Minivan starts a second life — Edition 464
The Minivan once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00585GAMES / MEMORYThe Arcade Cabinet starts a second life — Edition 465
The Arcade Cabinet once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00586TV / TECHThe Cable Box starts a second life — Edition 466
The Cable Box once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00587TECH / MEMORYThe Floppy Disk starts a second life — Edition 467
The Floppy Disk once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00588MUSIC / RETROThe Walkman starts a second life — Edition 468
The Walkman once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00589CULTURE / MEMORYThe Shopping Mall starts a second life — Edition 469
The Shopping Mall once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00590MUSIC / NOSTALGIAThe Cassette Tape starts a second life — Edition 470
The Cassette Tape once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00591HOME / RETROThe Answering Machine starts a second life — Edition 471
The Answering Machine once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00592PHOTOGRAPHY / NOSTALGIAThe Disposable Camera starts a second life — Edition 472
The Disposable Camera once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00593ADULTING / RETROThe Paper Calendar starts a second life — Edition 473
The Paper Calendar once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00594MOVIES / CULTUREThe Drive-In starts a second life — Edition 474
The Drive-In once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00595PUBLIC LIFE / RETROThe Pay Phone starts a second life — Edition 475
The Pay Phone once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00596TECH / MEMORYThe Radio Shack Drawer starts a second life — Edition 476
The Radio Shack Drawer once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00597TECH / HOMEThe Family Computer starts a second life — Edition 477
The Family Computer once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00598FOOD / MEMORYThe Fast-Food Coupon starts a second life — Edition 478
The Fast-Food Coupon once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00599TV / MEMORYThe Saturday Morning Cartoon starts a second life — Edition 479
The Saturday Morning Cartoon once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00600FOOD / CULTUREThe Diner Booth starts a second life — Edition 480
The Diner Booth once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
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