STORIES WORTH OPENING.
Browse the full story library. Every card opens the exact story represented by its headline.
The VCR gets a completely unnecessary upgrade — Edition 001
The VCR once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00122TECH / RETROThe Pager gets a completely unnecessary upgrade — Edition 002
The Pager once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00123MUSIC / RETROThe Boombox gets a completely unnecessary upgrade — Edition 003
The Boombox once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00124MALL / MEMORYThe Mall Directory gets a completely unnecessary upgrade — Edition 004
The Mall Directory once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00125HOME / RETROThe Phone Book gets a completely unnecessary upgrade — Edition 005
The Phone Book once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00126SCHOOL / MEMORYThe Lunchbox gets a completely unnecessary upgrade — Edition 006
The Lunchbox once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00127GAMES / RETROThe Game Cartridge gets a completely unnecessary upgrade — Edition 007
The Game Cartridge once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00128MUSIC / CULTUREThe Record Store gets a completely unnecessary upgrade — Edition 008
The Record Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00129PHOTOGRAPHY / MEMORYThe Photo Booth gets a completely unnecessary upgrade — Edition 009
The Photo Booth once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00130TRAVEL / RETROThe Road Atlas gets a completely unnecessary upgrade — Edition 010
The Road Atlas once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00131MUSIC / HOMEThe Stereo Receiver gets a completely unnecessary upgrade — Edition 011
The Stereo Receiver once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00132TV / RETROThe CRT Television gets a completely unnecessary upgrade — Edition 012
The CRT Television once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00133MOVIES / NOSTALGIAThe Corner Video Store gets a completely unnecessary upgrade — Edition 013
The Corner Video Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00134AUTOMOTIVE / FAMILYThe Minivan gets a completely unnecessary upgrade — Edition 014
The Minivan once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00135GAMES / MEMORYThe Arcade Cabinet gets a completely unnecessary upgrade — Edition 015
The Arcade Cabinet once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00136TV / TECHThe Cable Box gets a completely unnecessary upgrade — Edition 016
The Cable Box once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00137TECH / MEMORYThe Floppy Disk gets a completely unnecessary upgrade — Edition 017
The Floppy Disk once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00138MUSIC / RETROThe Walkman gets a completely unnecessary upgrade — Edition 018
The Walkman once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00139CULTURE / MEMORYThe Shopping Mall gets a completely unnecessary upgrade — Edition 019
The Shopping Mall once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00140MUSIC / NOSTALGIAThe Cassette Tape gets a completely unnecessary upgrade — Edition 020
The Cassette Tape once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00141HOME / RETROThe Answering Machine gets a completely unnecessary upgrade — Edition 021
The Answering Machine once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00142PHOTOGRAPHY / NOSTALGIAThe Disposable Camera gets a completely unnecessary upgrade — Edition 022
The Disposable Camera once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00143ADULTING / RETROThe Paper Calendar gets a completely unnecessary upgrade — Edition 023
The Paper Calendar once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00144MOVIES / CULTUREThe Drive-In gets a completely unnecessary upgrade — Edition 024
The Drive-In once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
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