STORIES WORTH OPENING.
Browse the full story library. Every card opens the exact story represented by its headline.
The VCR is suddenly useful again — Edition 241
The VCR once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00362TECH / RETROThe Pager is suddenly useful again — Edition 242
The Pager once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00363MUSIC / RETROThe Boombox is suddenly useful again — Edition 243
The Boombox once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00364MALL / MEMORYThe Mall Directory is suddenly useful again — Edition 244
The Mall Directory once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00365HOME / RETROThe Phone Book is suddenly useful again — Edition 245
The Phone Book once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00366SCHOOL / MEMORYThe Lunchbox is suddenly useful again — Edition 246
The Lunchbox once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00367GAMES / RETROThe Game Cartridge is suddenly useful again — Edition 247
The Game Cartridge once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00368MUSIC / CULTUREThe Record Store is suddenly useful again — Edition 248
The Record Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00369PHOTOGRAPHY / MEMORYThe Photo Booth is suddenly useful again — Edition 249
The Photo Booth once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00370TRAVEL / RETROThe Road Atlas is suddenly useful again — Edition 250
The Road Atlas once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00371MUSIC / HOMEThe Stereo Receiver is suddenly useful again — Edition 251
The Stereo Receiver once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00372TV / RETROThe CRT Television is suddenly useful again — Edition 252
The CRT Television once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00373MOVIES / NOSTALGIAThe Corner Video Store is suddenly useful again — Edition 253
The Corner Video Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00374AUTOMOTIVE / FAMILYThe Minivan is suddenly useful again — Edition 254
The Minivan once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00375GAMES / MEMORYThe Arcade Cabinet is suddenly useful again — Edition 255
The Arcade Cabinet once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00376TV / TECHThe Cable Box is suddenly useful again — Edition 256
The Cable Box once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00377TECH / MEMORYThe Floppy Disk is suddenly useful again — Edition 257
The Floppy Disk once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00378MUSIC / RETROThe Walkman is suddenly useful again — Edition 258
The Walkman once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00379CULTURE / MEMORYThe Shopping Mall is suddenly useful again — Edition 259
The Shopping Mall once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00380MUSIC / NOSTALGIAThe Cassette Tape is suddenly useful again — Edition 260
The Cassette Tape once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00381HOME / RETROThe Answering Machine is suddenly useful again — Edition 261
The Answering Machine once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00382PHOTOGRAPHY / NOSTALGIAThe Disposable Camera is suddenly useful again — Edition 262
The Disposable Camera once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00383ADULTING / RETROThe Paper Calendar is suddenly useful again — Edition 263
The Paper Calendar once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00384MOVIES / CULTUREThe Drive-In is suddenly useful again — Edition 264
The Drive-In once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
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