STORIES WORTH OPENING.
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The Shopping Mall gets a collector edition — Edition 289
The Shopping Mall once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00410MUSIC / NOSTALGIAThe Cassette Tape gets a collector edition — Edition 290
The Cassette Tape once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00411HOME / RETROThe Answering Machine gets a collector edition — Edition 291
The Answering Machine once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00412PHOTOGRAPHY / NOSTALGIAThe Disposable Camera gets a collector edition — Edition 292
The Disposable Camera once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00413ADULTING / RETROThe Paper Calendar gets a collector edition — Edition 293
The Paper Calendar once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00414MOVIES / CULTUREThe Drive-In gets a collector edition — Edition 294
The Drive-In once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00415PUBLIC LIFE / RETROThe Pay Phone gets a collector edition — Edition 295
The Pay Phone once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00416TECH / MEMORYThe Radio Shack Drawer gets a collector edition — Edition 296
The Radio Shack Drawer once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00417TECH / HOMEThe Family Computer gets a collector edition — Edition 297
The Family Computer once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00418FOOD / MEMORYThe Fast-Food Coupon gets a collector edition — Edition 298
The Fast-Food Coupon once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00419TV / MEMORYThe Saturday Morning Cartoon gets a collector edition — Edition 299
The Saturday Morning Cartoon once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00420FOOD / CULTUREThe Diner Booth gets a collector edition — Edition 300
The Diner Booth once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00421MOVIES / RETROThe VCR gets a completely unnecessary upgrade — Edition 301
The VCR once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00422TECH / RETROThe Pager gets a completely unnecessary upgrade — Edition 302
The Pager once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00423MUSIC / RETROThe Boombox gets a completely unnecessary upgrade — Edition 303
The Boombox once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00424MALL / MEMORYThe Mall Directory gets a completely unnecessary upgrade — Edition 304
The Mall Directory once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00425HOME / RETROThe Phone Book gets a completely unnecessary upgrade — Edition 305
The Phone Book once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00426SCHOOL / MEMORYThe Lunchbox gets a completely unnecessary upgrade — Edition 306
The Lunchbox once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00427GAMES / RETROThe Game Cartridge gets a completely unnecessary upgrade — Edition 307
The Game Cartridge once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00428MUSIC / CULTUREThe Record Store gets a completely unnecessary upgrade — Edition 308
The Record Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00429PHOTOGRAPHY / MEMORYThe Photo Booth gets a completely unnecessary upgrade — Edition 309
The Photo Booth once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00430TRAVEL / RETROThe Road Atlas gets a completely unnecessary upgrade — Edition 310
The Road Atlas once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00431MUSIC / HOMEThe Stereo Receiver gets a completely unnecessary upgrade — Edition 311
The Stereo Receiver once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00432TV / RETROThe CRT Television gets a completely unnecessary upgrade — Edition 312
The CRT Television once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
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