STORIES WORTH OPENING.
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The Corner Video Store causes an argument nobody expected — Edition 193
The Corner Video Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00314AUTOMOTIVE / FAMILYThe Minivan causes an argument nobody expected — Edition 194
The Minivan once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00315GAMES / MEMORYThe Arcade Cabinet causes an argument nobody expected — Edition 195
The Arcade Cabinet once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00316TV / TECHThe Cable Box causes an argument nobody expected — Edition 196
The Cable Box once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00317TECH / MEMORYThe Floppy Disk causes an argument nobody expected — Edition 197
The Floppy Disk once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00318MUSIC / RETROThe Walkman causes an argument nobody expected — Edition 198
The Walkman once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00319CULTURE / MEMORYThe Shopping Mall causes an argument nobody expected — Edition 199
The Shopping Mall once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00320MUSIC / NOSTALGIAThe Cassette Tape causes an argument nobody expected — Edition 200
The Cassette Tape once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00321HOME / RETROThe Answering Machine causes an argument nobody expected — Edition 201
The Answering Machine once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00322PHOTOGRAPHY / NOSTALGIAThe Disposable Camera causes an argument nobody expected — Edition 202
The Disposable Camera once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00323ADULTING / RETROThe Paper Calendar causes an argument nobody expected — Edition 203
The Paper Calendar once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00324MOVIES / CULTUREThe Drive-In causes an argument nobody expected — Edition 204
The Drive-In once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00325PUBLIC LIFE / RETROThe Pay Phone causes an argument nobody expected — Edition 205
The Pay Phone once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00326TECH / MEMORYThe Radio Shack Drawer causes an argument nobody expected — Edition 206
The Radio Shack Drawer once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00327TECH / HOMEThe Family Computer causes an argument nobody expected — Edition 207
The Family Computer once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00328FOOD / MEMORYThe Fast-Food Coupon causes an argument nobody expected — Edition 208
The Fast-Food Coupon once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00329TV / MEMORYThe Saturday Morning Cartoon causes an argument nobody expected — Edition 209
The Saturday Morning Cartoon once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00330FOOD / CULTUREThe Diner Booth causes an argument nobody expected — Edition 210
The Diner Booth once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00331MOVIES / RETROThe VCR gets treated like premium technology — Edition 211
The VCR once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00332TECH / RETROThe Pager gets treated like premium technology — Edition 212
The Pager once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00333MUSIC / RETROThe Boombox gets treated like premium technology — Edition 213
The Boombox once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00334MALL / MEMORYThe Mall Directory gets treated like premium technology — Edition 214
The Mall Directory once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00335HOME / RETROThe Phone Book gets treated like premium technology — Edition 215
The Phone Book once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
OPEN STORY →00336SCHOOL / MEMORYThe Lunchbox gets treated like premium technology — Edition 216
The Lunchbox once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.
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