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THE GENX SHIT SHOWTHE ARCHIVE
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THE COMPLETE CONTENT INDEX

STORIES WORTH OPENING.

Browse the full story library. Every card opens the exact story represented by its headline.

00313MOVIES / NOSTALGIA

The Corner Video Store causes an argument nobody expected — Edition 193

The Corner Video Store once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00314AUTOMOTIVE / FAMILY

The Minivan causes an argument nobody expected — Edition 194

The Minivan once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00315GAMES / MEMORY

The Arcade Cabinet causes an argument nobody expected — Edition 195

The Arcade Cabinet once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00316TV / TECH

The Cable Box causes an argument nobody expected — Edition 196

The Cable Box once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00317TECH / MEMORY

The Floppy Disk causes an argument nobody expected — Edition 197

The Floppy Disk once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00318MUSIC / RETRO

The Walkman causes an argument nobody expected — Edition 198

The Walkman once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00319CULTURE / MEMORY

The Shopping Mall causes an argument nobody expected — Edition 199

The Shopping Mall once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00320MUSIC / NOSTALGIA

The Cassette Tape causes an argument nobody expected — Edition 200

The Cassette Tape once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00321HOME / RETRO

The Answering Machine causes an argument nobody expected — Edition 201

The Answering Machine once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00322PHOTOGRAPHY / NOSTALGIA

The Disposable Camera causes an argument nobody expected — Edition 202

The Disposable Camera once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00323ADULTING / RETRO

The Paper Calendar causes an argument nobody expected — Edition 203

The Paper Calendar once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00324MOVIES / CULTURE

The Drive-In causes an argument nobody expected — Edition 204

The Drive-In once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00325PUBLIC LIFE / RETRO

The Pay Phone causes an argument nobody expected — Edition 205

The Pay Phone once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00326TECH / MEMORY

The Radio Shack Drawer causes an argument nobody expected — Edition 206

The Radio Shack Drawer once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00327TECH / HOME

The Family Computer causes an argument nobody expected — Edition 207

The Family Computer once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00328FOOD / MEMORY

The Fast-Food Coupon causes an argument nobody expected — Edition 208

The Fast-Food Coupon once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00329TV / MEMORY

The Saturday Morning Cartoon causes an argument nobody expected — Edition 209

The Saturday Morning Cartoon once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00330FOOD / CULTURE

The Diner Booth causes an argument nobody expected — Edition 210

The Diner Booth once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00331MOVIES / RETRO

The VCR gets treated like premium technology — Edition 211

The VCR once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00332TECH / RETRO

The Pager gets treated like premium technology — Edition 212

The Pager once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00333MUSIC / RETRO

The Boombox gets treated like premium technology — Edition 213

The Boombox once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00334MALL / MEMORY

The Mall Directory gets treated like premium technology — Edition 214

The Mall Directory once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00335HOME / RETRO

The Phone Book gets treated like premium technology — Edition 215

The Phone Book once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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00336SCHOOL / MEMORY

The Lunchbox gets treated like premium technology — Edition 216

The Lunchbox once solved a very specific everyday problem. Now a new project is giving that old idea a strange second life, with a distinctly GenX attitude.

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